By: Jeff Davis | Mar 17th 2012
Sony Online Entertainment LLC (SOE) has announced that it is celebrating the 13th anniversary of its landmark massively multiplayer online role-playing game EverQuest by transitioning the game to a free-to-play model. Recently inducted into the GDC Online Awards' Hall of Fame, EverQuest now offers a variety of options that cater to players different needs and preferences so they can choose to play the game in a way that suits them best  such as recurring vs. non-recurring subscriptions and Free through Gold memberships.
"Through 18 successful expansions and countless other game updates, EverQuest has forged its place in history amongst the MMO and online game elite," said Dave Georgeson, director of development of the EverQuest franchise. "With one of the most loyal player communities in the industry, we believe that after 13 years we need to provide them with a wide variety of ways to play the game on their terms. Players can now choose to play in a way that suits them best and continue to expand their game experience until the next milestone birthday!"
To celebrate its 13th birthday and move to free-to-play, beginning today EverQuest players will be treated to a variety of amazing in-game activities and game updates, including:
Lucky 13
Players can now embark on anniversary missions and quests, surrounded by anniversary decor in the "Plane of Knowledge," that follows a special 13th anniversary theme. Players can experience a spectacular mission as some of the iconic villains of EverQuest, a raid to stop a familiar foe from gaining ultimate power, and over 40 events from past anniversaries.
HeroÂs Journey
A book to guide players through a series of achievements from level one to level 85. Utilizing and improving upon content that is already in the game, characters may begin this journey at any level.
Improved Navigation  An added zone guide, this window is a quick way to look up zones in the game by level, zone connections, and other data about the zone.
Zoning Path Finder
The zone path finder generates a path between any chosen zone and any other zone in the world. Additionally, zone connections have been added to the Find window.
Improved Find Tracking
Find tracking is now visible in the map window. Players will be able to see your 'find wisp' in the map window and it will auto center on the path and zoom in and out so you can see the whole path.
Maps
Improvements to the maps have been made to elevate players adventures. Maps now support custom map directories, have added map label searching, the ability to right click on any point on the map to attempt to bring up a visible path to it.
Since its launch in 1999, EverQuest players have adventured through Norrath and accomplished gaming feats that only a 13-year-old game could accomplish, including:
There are nearly as many NPCs in EverQuest as there are in the American Postal Union: The total population of Norrathian NPCs is 344,935
EverQuest's Wealthiest Player is Nearly 16 Times Richer than Bill Gates! If the gameÂs Platinum pieces weigh an ounce, then in todayÂs market, EverQuest's wealthiest player's worth in the real world would be equivalent to $893 billion  thatÂs nearly 16 times richer than Microsoft's Bill Gates' estimated worth!
More than twice the age of the oldest person to have lived: A day in EQ is 72 minutes; that said, a character that was created when the game launched on March 16, 1999, is 260 years old this year on March 16
It's always OktoberFest in EQ: Since launch, EverQuest has brewed more than 330 brew varieties in Norrath, compared to 1,927 breweries in the U.S.
450 times the spells used in the Harry Potter series: 32,882 spells created in EverQuestAlmost one Dragon per square mile in Norrath: There have been 1,126 Dragons bred in EverQuest
It is the 179th largest country in the world: There are 1,050 square miles of land in Norrath
Faster than a Cheetah! The fastest mount in Norrath clocks in at 88.8 mph!
Originally launched in 1999, EverQuest arrived as a brand new evolution within the respective MMO, RPG and online gaming genres, with continued recognitions over its epic 13-year history for pioneering major concepts such as guilds and raiding online. EverQuest now joins the ranks of fellow free-to-play favorites DC Universe Online and EverQuest® II  both of which successfully made the transition to free-to-play within the past year.
EverQuest's new free-to-play system is now available to all PC players worldwide, including options for Free, Silver ($5.00 USD) and Gold ($14.99 USD/month) memberships.
A matrix further detailing the three new EQ membership levels is available here: http://everquest.station.sony.com/free/.
EverQuest is rated T for Teen by the ESRB with the content descriptors for suggestive themes and the use of alcohol and violence.
For more information about EverQuest, visit: http://everquest.com/.
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